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Forum for Blaze Online the morpg created with game maker 8.0 Pro
 
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 WIAUT 2016-01-24

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Dr Gains
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Dr Gains


Posts : 21
Join date : 2015-09-29
Age : 31

WIAUT 2016-01-24 Empty
PostSubject: WIAUT 2016-01-24   WIAUT 2016-01-24 EmptySun Jan 24, 2016 10:05 pm

2016-01-24 Sunday:

Will be trying for release of v.a.00.001 on 2016-01-31 Sunday. Est(85%)

Last weeks goal:
-Finish the new item system
-Add item view windows to equipment, store, info, trade
-Add items that recover Hp / Mp
-Add requirement system for equipment
-Change the store so that you can tab between equipment and consumables
-Fix chat and login tabs...
-Have wait time on item view windows
-Make windows draggable
-Have last click on windows set depth of that window and other windows

What I have done:
-Finish the new item system
-Edited text placement for item view window
-Add requirement system for equipment
-Add item view windows to equipment, store, trade
-Add items that recover Hp / Mp
-Have wait time on item view windows
-Fixed chat minimize / maximize
-Fixed login / register tab / enter
-Changed store for some new items
-Edited some of the read and writes, mostly for items

What the game needs before update:
-Fix energy ball draw animations to sync with server
-Room change
-Boss
-Finish Npc quest and messages
-Run through code for optimization, check bugs, inis, drops, equipment

This weeks goal:
-Would like to have this games first release by Friday or Saturday.
-Fix energy ball draw animations to sync with server
-Room change
-Boss
-Finish Npc quest and messages
-Npcs: Craft equipment, In a 'school' to learn various things, 1 for boss quest and a couple others, add items obtained from 1st npc, then a couple randoms
-Might consider adding in a options window, for sound control and etc..
-Run through code for optimization, check bugs, inis, drops, equipment

End notes:
-So I ended up getting nearly everything I wanted done this week. Yay me!
-I was looking into draggable windows, but when I move a window it gets badly pixelated and will have to search for a fix.
-The game is getting rather close to being ready, its mostly just content from here, unless I try to go a little crazier on the boss.
-The Est% is probably quite a bit higher, Ive just been going off a chart for that. Could be around 90~95%.. I dont know.

Should be it for this week.
~Dr Gains
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