Blaze Online

Forum for Blaze Online the morpg created with game maker 8.0 Pro
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 WIAUT 2016-01-17

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Dr Gains

Posts : 21
Join date : 2015-09-29
Age : 25

PostSubject: WIAUT 2016-01-17   Sun Jan 17, 2016 9:50 pm

2016-01-17 Sunday:

Will be trying for release of v.a.00.001 on 2016-01-31 Sunday. Est(71%)

Last weeks goal:
-Finish character creation (stats and accept)
-Allow other players to see player cosmetics on game start
-Item view window
-Look into chat and login tabs

What I have done:
-Finished character creation
-Item view window
-Fixed being able to see other players once they create a player
-Fixed unequip bug, where the player would remove the item, but you would still see it
-Added 3 weapons to the game, including 2 magic weapons
-Started on a new item system, getting ready for upgradeables

What the game needs before update:
-Finish stats on equipment & add requirements
-Add items that recover Hp / Mp
-Refine Store
-Finish Npc quest and messages
-Make windows in game drag-able
-Fix chat and login tabs
-Room change
-Run through code for optimization, check bugs, inis, drops, equipment
-Have a wait time on item view window
-Fix energy ball draw animations to sync with server

This weeks goal:
-Finish the new item system
-Add item view windows to equipment, store, info, trade
-Add items that recover Hp / Mp
-Add requirement system for equipment
-Change the store so that you can tab between equipment and consumables
-Fix chat and login tabs...
-Have wait time on item view windows
-Make windows draggable
-Have last click on windows set depth of that window and other windows

End notes:
-Well looks like Ill have quite a bit of work for this week, the item system Im making is taking way longer than I thought it would. But at least everything should be ready for when I start adding upgrades in the further versions of this game.
-The game might be falling behind schedule now, will have to wait and see by next Sunday.

Should be it for this week.
~Dr Gains
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